Strike In Geology
1 year ago
World of Warcraft (WoW) currently has approximately 11.5 million subscribers; over half of the population of Australia, and the average player usually plays about seventeen hours per week. When you average that out an average player spends around two and a half hours in a day on WoW. This may not seem like a problem, but these are the average players. The problem with online gaming comes from the individuals that spend ninety plus hours in a week playing WoW. The health and psychological effects of excessive game play that stem from Wow are fast becoming more of an issue in today’s society; starvation, depression and neglecting real life are some of the most common issues that stem from excessive play on WoW.